Creating a game is not easy, as even basic ones require a lot
of work and a proper set of tools to carry out the task. IDEs, graphical
designing programs, and motion management tools can take care of the way the
game looks and behaves, but evaluating resource consumption is a whole other
thing.
With a rather rich history related to the Xbox platform, the Windows edition of
Microsoft PIX is designed for both professional and amateur game developers,
providing them with a game performance assessment, debugging and tuning
application.
Resource consumption optimization is essential, especially for games with high
resource requirements. Microsoft PIX can provide insights of the entire
rendering process and the way it affects the performance of the host system.
Thus, it can prove to be a real asset in a developer’s toolbox, helping in
spotting different issues related to image synchronization and frame rendering.
Microsoft PIX works with DirectX 12 games, connecting to a local or a remote PC
to analyze and evaluate a game as it is being played. It can target UWP and
Win32 processes, or attach to one of the running processes. Before using it, please
make sure you have the latest GPU drivers installed. Otherwise, some features
might not work properly or at all.
Evaluates DirectX 12 games to optimize their performance
Assesses GPU and CPU usage, function calls, execution time and memory allocation
Take the time to read about the application before using it to discover its
full potential
Supported OS: Windows 11, Windows 10, Windows 8.1, Windows 7
RAM (Memory): 2 GB RAM (4 GB recommended)
Free Hard Disk Space: 200 MB or more